4 papers
The PokeAgent Challenge: Competitive and Long-Context Learning at Scale
Seth Karten, Jake Grigsby, Tersoo Upaa +28
We present the PokeAgent Challenge, a large-scale benchmark for decision-making research built on Pokemon's multi-agent battle system and expansive role-playing game (RPG) environm…
Human-Level Competitive Pokémon via Scalable Offline Reinforcement Learning with Transformers
Jake Grigsby, Yuqi Xie, Justin Sasek +2
Competitive Pokémon Singles (CPS) is a popular strategy game where players learn to exploit their opponent based on imperfect information in battles that can last more than one hu…
LAM SIMULATOR: Advancing Data Generation for Large Action Model Training via Online Exploration and Trajectory Feedback
Thai Hoang, Kung-Hsiang Huang, Shirley Kokane +12
Large Action Models (LAMs) for AI Agents offer incredible potential but face challenges due to the need for high-quality training data, especially for multi-steps tasks that involv…
VLM Q-Learning: Aligning Vision-Language Models for Interactive Decision-Making
Jake Grigsby, Yuke Zhu, Michael Ryoo +1
Recent research looks to harness the general knowledge and reasoning of large language models (LLMs) into agents that accomplish user-specified goals in interactive environments. V…