3 papers
cs.GR2026
ParticleGen: A Multi-Agent System for Particle Effects Generation
Junhao Zhuge, Junyi Yang, Yuqing Wang +3
Particle systems are widely used in digital entertainment to create dynamic scene elements and visual effects. However, authoring high-quality particle effects remains labor-intens…
cs.HC2025
F.A.C.U.L.: Language-Based Interaction with AI Companions in Gaming
Wenya Wei, Sipeng Yang, Qixian Zhou +12
In cooperative video games, traditional AI companions are deployed to assist players, who control them using hotkeys or command wheels to issue predefined commands such as ``attack…
cs.CV2025
No-Reference Rendered Video Quality Assessment: Dataset and Metrics
Sipeng Yang, Jiayu Ji, Qingchuan Zhu +2
Quality assessment of videos is crucial for many computer graphics applications, including video games, virtual reality, and augmented reality, where visual performance has a signi…