collaborators

12 papers

cs.CV2026

Material Magic Wand: Material-Aware Grouping of 3D Parts in Untextured Meshes

Umangi Jain, Vladimir Kim, Matheus Gadelha +2

We introduce the problem of material-aware part grouping in untextured meshes. Many real-world shapes, such as scales of pinecones or windows of buildings, contain repeated structu…

cs.CV2026

Illustrator's Depth: Monocular Layer Index Prediction for Image Decomposition

Nissim Maruani, Peiying Zhang, Siddhartha Chaudhuri +6

We introduce Illustrator's Depth, a novel definition of depth that addresses a key challenge in digital content creation: decomposing flat images into editable, ordered layers. Ins…

cs.CV2026

SAMa: Material-aware 3D Selection and Segmentation

Michael Fischer, Iliyan Georgiev, Thibault Groueix +3

Decomposing 3D assets into material parts is a common task for artists, yet remains a highly manual process. In this work, we introduce Select Any Material (SAMa), a material selec…

cs.CV2026

Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removal

Rio Aguina-Kang, Kevin James Blackburn-Matzen, Thibault Groueix +2

We present SeeingThroughClutter, a method for reconstructing structured 3D representations from single images by segmenting and modeling objects individually. Prior approaches rely…

cs.GR2025

Residual Primitive Fitting of 3D Shapes with SuperFrusta

Aditya Ganeshan, Matheus Gadelha, Thibault Groueix +5

We introduce a framework for converting 3D shapes into compact and editable assemblies of analytic primitives, directly addressing the persistent trade-off between reconstruction f…

cs.GR2025

PoissonNet: A Local-Global Approach for Learning on Surfaces

Arman Maesumi, Tanish Makadia, Thibault Groueix +3

Many network architectures exist for learning on meshes, yet their constructions entail delicate trade-offs between difficulty learning high-frequency features, insufficient recept…