25 citations · 25 across the 1 of their papers we have counts for
2 papers
cs.HC2026★ 25 cited
Using the gameplay and user data to predict and identify causes of cybersickness manifestation in virtual reality games
Thiago Porcino, Erick Oliveira Rodrigues, Alexandre Silva +2
Virtual reality (VR) is an imminent trend in games, education, entertainment, military, and health applications, as the use of head-mounted displays is accessible to everyone. Whil…
cs.GR2026
A real time lighting technique for procedurally generated 2d isometric game terrains
Ãrick Oliveira Rodrigues, Esteban Clua
This work proposes an automatic real time lighting technique for procedurally generated isometric maps. The scenario is generated from a string seed and the proposed lighting syste…