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cs.CV2026

P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization

Zhenhong Sun, Haozhe Liu, Yifu Wang +6

Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and…

cs.CV2026

Social Structure Matters in 3D Human-Human Interaction Generation

Zhongju Wang, Beier Wang, Yatao Bian +6

Although text-to-motion generation has achieved strong progress in synthesizing realistic single-person motions from language, extending it to text-driven 3D human-human interactio…

cs.CV2026

3DXTalker: Unifying Identity, Lip Sync, Emotion, and Spatial Dynamics in Expressive 3D Talking Avatars

Zhongju Wang, Zhenhong Sun, Beier Wang +4

Audio-driven 3D talking avatar generation is increasingly important in virtual communication, digital humans, and interactive media, where avatars must preserve identity, synchroni…

cs.CV2026

StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics

Bingliang Li, Zhenhong Sun, Jiaming Bian +6

Storyboarding is a core skill in visual storytelling for film, animation, and games. However, automating this process requires a system to achieve two properties that current appro…

cs.CV2026

T-S2S: Training-free Triplet Tuning for Sketch to Scene Synthesis in Controllable Concept Art Generation

Zhenhong Sun, Yifu Wang, Yonhon Ng +4

2D concept art generation for 3D scenes is a crucial yet challenging task in computer graphics, as creating natural intuitive environments still demands extensive manual effort in…

cs.CV2025

Hierarchical and Step-Layer-Wise Tuning of Attention Specialty for Multi-Instance Synthesis in Diffusion Transformers

Chunyang Zhang, Zhenhong Sun, Zhicheng Zhang +5

Text-to-image (T2I) generation models often struggle with multi-instance synthesis (MIS), where they must accurately depict multiple distinct instances in a single image based on c…