5 papers
P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization
Zhenhong Sun, Haozhe Liu, Yifu Wang +6
Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and…
CDI3D: Cross-guided Dense-view Interpolation for 3D Reconstruction
Zhiyuan Wu, Xibin Song, Senbo Wang +8
3D object reconstruction from single-view image is a fundamental task in computer vision with wide-ranging applications. Recent advancements in Large Reconstruction Models (LRMs) h…
Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation
Jiayu Yang, Taizhang Shang, Weixuan Sun +7
This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text d…
MARS: Mesh AutoRegressive Model for 3D Shape Detailization
Jingnan Gao, Weizhe Liu, Weixuan Sun +8
State-of-the-art methods for mesh detailization predominantly utilize Generative Adversarial Networks (GANs) to generate detailed meshes from coarse ones. These methods typically l…
BAG: Body-Aligned 3D Wearable Asset Generation
Zhongjin Luo, Yang Li, Mingrui Zhang +8
While recent advancements have shown remarkable progress in general 3D shape generation models, the challenge of leveraging these approaches to automatically generate wearable 3D a…