3 papers
cs.HC2026
HiFiGaze: Improving Eye Tracking Accuracy Using Screen Content Knowledge
Taejun Kim, Vimal Mollyn, Riku Arakawa +1
We present a new and accurate approach for gaze estimation on consumer computing devices. We take advantage of continued strides in the quality of user-facing cameras found in e.g.…
cs.HC2025
QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VR
Taejun Kim, Youngbo Aram Shim, Youngin Kim +3
The paradigm of bare-hand interaction has become increasingly prevalent in Augmented Reality (AR) and Virtual Reality (VR) environments, propelled by advancements in hand tracking…
cs.HC2025
STAR: Smartphone-analogous Typing in Augmented Reality
Taejun Kim, Amy Karlson, Aakar Gupta +6
While text entry is an essential and frequent task in Augmented Reality (AR) applications, devising an efficient and easy-to-use text entry method for AR remains an open challenge.…