4 papers
FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow
Zhifei Yang, Guangyao Zhai, Keyang Lu +6
Scene generation has extensive industrial applications, demanding both high realism and precise control over geometry and appearance. Language-driven retrieval methods compose plau…
Yo'City: Personalized and Boundless 3D Realistic City Scene Generation via Self-Critic Expansion
Keyang Lu, Sifan Zhou, Hongbin Xu +6
Realistic 3D city generation is fundamental to a wide range of applications, including virtual reality and digital twins. However, most existing methods rely on training a single d…
DARA: Few-shot Budget Allocation in Online Advertising via In-Context Decision Making with RL-Finetuned LLMs
Mingxuan Song, Yusen Huo, Bohan Zhou +5
Optimizing the advertiser's cumulative value of winning impressions under budget constraints poses a complex challenge in online advertising, under the paradigm of AI-Generated Bid…
MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation
Zhifei Yang, Keyang Lu, Chao Zhang +9
Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllabi…