collaborators

11 papers

cs.CV2026

P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization

Zhenhong Sun, Haozhe Liu, Yifu Wang +6

Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and…

cs.CV2026

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation

Hanlin Chen, Jiaxin Wei, Xibin Song +5

Frame-wise action-controlled image-to-video generation is a promising paradigm for interactive world simulation, where each control signal should elicit an immediate visual respons…

cs.CV2026

InSpatio-WorldFM: An Open-Source Real-Time Generative Frame Model

InSpatio Team, Donghui Shen, Guofeng Zhang +16

We present InSpatio-WorldFM, an open-source real-time frame model for spatial intelligence. Unlike video-based world models that rely on sequential frame generation and incur subst…

cs.CV2026

INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling

InSpatio Team, Donghui Shen, Guofeng Zhang +20

Building world models with spatial consistency and real-time interactivity remains a fundamental challenge in computer vision. Current video generation paradigms often struggle wit…

cs.CV2026

3DXTalker: Unifying Identity, Lip Sync, Emotion, and Spatial Dynamics in Expressive 3D Talking Avatars

Zhongju Wang, Zhenhong Sun, Beier Wang +4

Audio-driven 3D talking avatar generation is increasingly important in virtual communication, digital humans, and interactive media, where avatars must preserve identity, synchroni…

cs.CV2026

StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics

Bingliang Li, Zhenhong Sun, Jiaming Bian +6

Storyboarding is a core skill in visual storytelling for film, animation, and games. However, automating this process requires a system to achieve two properties that current appro…