2 papers
cs.RO2026
SpotlessGS: Relightable 3D Gaussian Splatting under Dynamic Illumination for Robotic Perception
Liang Hong, Jiaxin Wei, Simon Schaefer +2
Robots operating in dark or poorly lit environments rely on onboard lights, which often produce uneven illumination that degrades downstream perception tasks. Prior approaches base…
cs.CV2025
GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splatting
Jiaxin Wei, Stefan Leutenegger, Simon Schaefer
Recent developments in 3D Gaussian Splatting have significantly enhanced novel view synthesis, yet generating high-quality renderings from extreme novel viewpoints or partially obs…