5 papers
Struct-GStream: Towards Efficient Free-Viewpoint Video Streaming at Low-Bitrates with Structured 3D Gaussians
Han Jiao, Jiakai Sun, Lei Zhao +4
Constructing photorealistic Free-Viewpoint Videos (FVVs) of dynamic scenes from a set of posed 2D images has been an intriguing yet challenging task in computer vision. Methods bas…
RoadVGGT: Road-Structure-Aware Feed-Forward Road Surface Reconstruction
Han Jiao, Chen Liu, Jiakai Sun +6
Large-scale road surface reconstruction supports high-definition mapping, autonomous-driving perception, annotation, and simulation. Existing road-specialized optimization methods…
Fast and Robust Deformable 3D Gaussian Splatting
Han Jiao, Jiakai Sun, Lei Zhao +3
3D Gaussian Splatting has demonstrated remarkable real-time rendering capabilities and superior visual quality in novel view synthesis for static scenes. Building upon these advant…
MAPo : Motion-Aware Partitioning of Deformable 3D Gaussian Splatting for High-Fidelity Dynamic Scene Reconstruction
Han Jiao, Jiakai Sun, Yexing Xu +3
3D Gaussian Splatting, known for enabling high-quality static scene reconstruction with fast rendering, is increasingly being applied to multi-view dynamic scene reconstruction. A…
Joint Optimization of Triangle Mesh, Material, and Light from Neural Fields with Neural Radiance Cache
Jiakai Sun, Weijing Zhang, Zhanjie Zhang +4
Traditional inverse rendering techniques are based on textured meshes, which naturally adapts to modern graphics pipelines, but costly differentiable multi-bounce Monte Carlo (MC)…