6 papers
FreqEdit: Preserving High-Frequency Features for Robust Multi-Turn Image Editing
Yucheng Liao, Jiajun Liang, Kaiqian Cui +5
Instruction-based image editing through natural language has emerged as a powerful paradigm for intuitive visual manipulation. While recent models achieve impressive results on sin…
ARMFlow: AutoRegressive MeanFlow for Online 3D Human Reaction Generation
Zichen Geng, Zeeshan Hayder, Wei Liu +2
3D human reaction generation faces three main challenges:(1) high motion fidelity, (2) real-time inference, and (3) autoregressive adaptability for online scenarios. Existing metho…
Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
Zichen Geng, Zeeshan Hayder, Bo Miao +3
Generating realistic 3D Human-Human Interaction (HHI) requires coherent modeling of the physical plausibility of the agents and their interaction semantics. Existing methods compre…
WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actions
Zizhang Li, Hong-Xing Yu, Wei Liu +4
WonderPlay is a novel framework integrating physics simulation with video generation for generating action-conditioned dynamic 3D scenes from a single image. While prior works are…
UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes
Zichen Geng, Zeeshan Hayder, Wei Liu +1
Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities suc…
Auto-Regressive Diffusion for Generating 3D Human-Object Interactions
Zichen Geng, Zeeshan Hayder, Wei Liu +1
Text-driven Human-Object Interaction (Text-to-HOI) generation is an emerging field with applications in animation, video games, virtual reality, and robotics. A key challenge in HO…