3 papers
cs.CV2026
Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Models
Meiqi Wu, Zhixin Cai, Fufangchen Zhao +13
Video--based world models have emerged along two dominant paradigms: video generation and 3D reconstruction. However, existing evaluation benchmarks either focus narrowly on visual…
cs.CV2025
DexAvatar: 3D Sign Language Reconstruction with Hand and Body Pose Priors
Kaustubh Kundu, Hrishav Bakul Barua, Lucy Robertson-Bell +2
The trend in sign language generation is centered around data-driven generative methods that require vast amounts of precise 2D and 3D human pose data to achieve an acceptable gene…
cs.CV2025
Do Blind Spots Matter for Word-Referent Mapping? A Computational Study with Infant Egocentric Video
Zekai Shi, Zhixi Cai, Kalin Stefanov
Typically, children start to learn their first words between 6 and 9 months, linking spoken utterances to their visual referents. Without prior knowledge, a word encountered for th…