3 papers
cs.GR2026
ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxies
Jinyan Yuan, Bangbang Yang, Keke Wang +6
Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient…
cs.CV2025
EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Mesh
Tao Hu, Haoyang Peng, Xiao Liu +1
Generating high-quality camera-controllable videos from monocular input is a challenging task, particularly under extreme viewpoint. Existing methods often struggle with geometric…
cs.GR2024
Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning
Wenqi Dong, Bangbang Yang, Lin Ma +5
As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily util…