6 papers
I3DM: Implicit 3D-aware Memory Retrieval and Injection for Consistent Video Scene Generation
Jia Li, Han Yan, Yihang Chen +6
Despite remarkable progress in video generation, maintaining long-term scene consistency upon revisiting previously explored areas remains challenging. Existing solutions rely eith…
Event-based Photometric Stereo via Rotating Illumination and Per-Pixel Learning
Hyunwoo Kim, Won-Hoe Kim, Sanghoon Lee +3
Photometric stereo is a technique for estimating surface normals using images captured under varying illumination. However, conventional frame-based photometric stereo methods are…
PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting
Cheng Zhang, Haofei Xu, Qianyi Wu +3
With the advent of portable 360° cameras, panorama has gained significant attention in applications like virtual reality (VR), virtual tours, robotics, and autonomous driving. As…
Fast Feedforward 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Mengyao Li +3
With 3D Gaussian Splatting (3DGS) advancing real-time and high-fidelity rendering for novel view synthesis, storage requirements pose challenges for their widespread adoption. Alth…
PCGS: Progressive Compression of 3D Gaussian Splatting
Yihang Chen, Mengyao Li, Qianyi Wu +3
3D Gaussian Splatting (3DGS) achieves impressive rendering fidelity and speed for novel view synthesis. However, its substantial data size poses a significant challenge for practic…
HAC++: Towards 100X Compression of 3D Gaussian Splatting
Yihang Chen, Qianyi Wu, Weiyao Lin +2
3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians an…