collaborators

7 papers

cs.CV2026

QuerySplat: Decoupling Geometry and Appearance Representations in 3DGS Prediction

Yinglong Li, Donghui Shen, Xiaoyu Zhang +5

While feed-forward 3D Gaussian Splatting (3DGS) enables efficient 3D reconstruction, achieving high-fidelity rendering remains challenging. Existing pixel-aligned approaches suffer…

cs.CV2026

InSpatio-WorldFM: An Open-Source Real-Time Generative Frame Model

InSpatio Team, Donghui Shen, Guofeng Zhang +16

We present InSpatio-WorldFM, an open-source real-time frame model for spatial intelligence. Unlike video-based world models that rely on sequential frame generation and incur subst…

cs.NE2026

Attention to task structure for cognitive flexibility

Xiaoyu K. Zhang, Mehdi Senoussi, Tom Verguts

Humans and artificial agents must often learn and switch between multiple tasks in dynamic environments. Success in such settings requires cognitive flexibility: the ability to ret…

cs.CV2026

INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling

InSpatio Team, Donghui Shen, Guofeng Zhang +20

Building world models with spatial consistency and real-time interactivity remains a fundamental challenge in computer vision. Current video generation paradigms often struggle wit…

cs.CV2026

SparseCam4D: Spatio-Temporally Consistent 4D Reconstruction from Sparse Cameras

Weihong Pan, Xiaoyu Zhang, Zhuang Zhang +4

High-quality 4D reconstruction enables photorealistic and immersive rendering of the dynamic real world. However, unlike static scenes that can be fully captured with a single came…

cs.CV2025

GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting

Hanqing Jiang, Xiaojun Xiang, Han Sun +4

3D Gaussian Splatting (3DGS) has recently attracted wide attentions in various areas such as 3D navigation, Virtual Reality (VR) and 3D simulation, due to its photorealistic and ef…