3 papers
cs.CV2026
Unified Camera Positional Encoding for Controlled Video Generation
Cheng Zhang, Boying Li, Meng Wei +4
Transformers have emerged as a universal backbone across 3D perception, video generation, and world models for autonomous driving and embodied AI, where understanding camera geomet…
cs.CV2025
ASAP-Textured Gaussians: Enhancing Textured Gaussians with Adaptive Sampling and Anisotropic Parameterization
Meng Wei, Cheng Zhang, Jianmin Zheng +2
Recent advances have equipped 3D Gaussian Splatting with texture parameterizations to capture spatially varying attributes, improving the performance of both appearance modeling an…
cs.CV2024
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
Meng Wei, Qianyi Wu, Jianmin Zheng +2
Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancemen…