activity
20242026
collaborators

10 papers

cs.CV2026

3D Gaussian Splatting with Self-Constrained Priors for High Fidelity Surface Reconstruction

Takeshi Noda, Yu-Shen Liu, Zhizhong Han

Rendering 3D surfaces has been revolutionized within the modeling of radiance fields through either 3DGS or NeRF. Although 3DGS has shown advantages over NeRF in terms of rendering…

cs.CV2026

MoRe: Motion-aware Feed-forward 4D Reconstruction Transformer

Juntong Fang, Zequn Chen, Weiqi Zhang +4

Reconstructing dynamic 4D scenes remains challenging due to the presence of moving objects that corrupt camera pose estimation. Existing optimization methods alleviate this issue w…

cs.CV2026

VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors

Wenyuan Zhang, Chunsheng Wang, Kanle Shi +2

Unsigned distance functions (UDFs) have been a vital representation for open surfaces. With different differentiable renderers, current methods are able to train neural networks to…

cs.CV2025

MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference

Wenyuan Zhang, Jimin Tang, Weiqi Zhang +3

Modeling reflections from 2D images is essential for photorealistic rendering and novel view synthesis. Recent approaches enhance Gaussian primitives with reflection-related materi…

cs.CV2025

SparseRecon: Neural Implicit Surface Reconstruction from Sparse Views with Feature and Depth Consistencies

Liang Han, Xu Zhang, Haichuan Song +3

Surface reconstruction from sparse views aims to reconstruct a 3D shape or scene from few RGB images. The latest methods are either generalization-based or overfitting-based. Howev…

cs.CV2025

GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting

Shujuan Li, Yu-Shen Liu, Zhizhong Han

Reconstructing open surfaces from multi-view images is vital in digitalizing complex objects in daily life. A widely used strategy is to learn unsigned distance functions (UDFs) by…