2 papers
cs.CV2026
Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priors
Chuanqing Zhuang, Xin Lu, Zehui Deng +4
Omnidirectional 3D Gaussian Splatting with panoramas is a key technique for 3D scene representation, and existing methods typically rely on slow SfM to provide camera poses and spa…
cs.CV2025
Enhancing Novel View Synthesis from extremely sparse views with SfM-free 3D Gaussian Splatting Framework
Zongqi He, Hanmin Li, Kin-Chung Chan +5
3D Gaussian Splatting (3DGS) has demonstrated remarkable real-time performance in novel view synthesis, yet its effectiveness relies heavily on dense multi-view inputs with precise…