4 papers
Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priors
Chuanqing Zhuang, Xin Lu, Zehui Deng +4
Omnidirectional 3D Gaussian Splatting with panoramas is a key technique for 3D scene representation, and existing methods typically rely on slow SfM to provide camera poses and spa…
FC-4DFS: Frequency-controlled Flexible 4D Facial Expression Synthesizing
Xin Lu, Chuanqing Zhuang. Zhengda Lu, Yiqun Wang +1
4D facial expression synthesizing is a critical problem in the fields of computer vision and graphics. Current methods lack flexibility and smoothness when simulating the inter-fra…
Memory-Guided View Refinement for Dynamic Human-in-the-loop EQA
Xin Lu, Rui Li, Xun Huang +6
Embodied Question Answering (EQA) has traditionally been evaluated in temporally stable environments where visual evidence can be accumulated reliably. However, in dynamic, human-p…
LSF-Animation: Label-Free Speech-Driven Facial Animation via Implicit Feature Representation
Xin Lu, Chuanqing Zhuang, Chenxi Jin +4
Speech-driven 3D facial animation has attracted increasing interest since its potential to generate expressive and temporally synchronized digital humans. While recent works have b…