activity
20242026
collaborators

8 papers

cs.CV2026

SLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenes

Zhicheng Qiu, Jiarui Meng, Tong-an Luo +4

We propose SLARM, a feed-forward model that unifies dynamic scene reconstruction, semantic understanding, and real-time streaming inference. SLARM captures complex, non-uniform mot…

cs.CV2025

InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perception

Haijie Li, Yanmin Wu, Jiarui Meng +4

3D scene understanding has become an essential area of research with applications in autonomous driving, robotics, and augmented reality. Recently, 3D Gaussian Splatting (3DGS) has…

cs.CV2025

SecureGS: Boosting the Security and Fidelity of 3D Gaussian Splatting Steganography

Xuanyu Zhang, Jiarui Meng, Zhipei Xu +4

3D Gaussian Splatting (3DGS) has emerged as a premier method for 3D representation due to its real-time rendering and high-quality outputs, underscoring the critical need to protec…

cs.CV2024

HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting

Qiankun Gao, Jiarui Meng, Chengxiang Wen +2

The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learnin…

cs.CV2024

Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

Jiarui Meng, Haijie Li, Yanmin Wu +4

3D Gaussian Splatting (3DGS) has significantly advanced 3D scene reconstruction and novel view synthesis. However, like Neural Radiance Fields (NeRF), 3DGS struggles with accuratel…

cs.CV2024

OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding

Yanmin Wu, Jiarui Meng, Haijie Li +8

This paper introduces OpenGaussian, a method based on 3D Gaussian Splatting (3DGS) capable of 3D point-level open vocabulary understanding. Our primary motivation stems from observ…