collaborators

8 papers

cs.CV2026

GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimization

Baihan Yang, Tiexin Li, Yuheng Liu +4

Selecting a complete 3D object from a reconstructed scene with minimal user effort is essential for practical scene editing and embodied interaction. Existing 3DGS-based methods ei…

cs.CV2026

DSA: Dynamic Step Allocation for Fast Autoregressive Video Generation

Thanh-Tung Le, Yunhan Zhao, Menglei Chai +5

Video diffusion transformers have achieved state-of-the-art visual quality, but their high inference cost remains a major bottleneck for real-time applications. Recent distillation…

cs.CV2026

OmniRoam: World Wandering via Long-Horizon Panoramic Video Generation

Yuheng Liu, Xin Lin, Xinke Li +9

Modeling scenes using video generation models has garnered growing research interest in recent years. However, most existing approaches rely on perspective video models that synthe…

cs.CV2026

Learning Unified Representation of 3D Gaussian Splatting

Yuelin Xin, Yuheng Liu, Xiaohui Xie +1

A well-designed vectorized representation is crucial for the learning systems natively based on 3D Gaussian Splatting. While 3DGS enables efficient and explicit 3D reconstruction,…

cs.CV2025

UMAMI: Unifying Masked Autoregressive Models and Deterministic Rendering for View Synthesis

Thanh-Tung Le, Tuan Pham, Tung Nguyen +3

Novel view synthesis (NVS) seeks to render photorealistic, 3D-consistent images of a scene from unseen camera poses given only a sparse set of posed views. Existing deterministic n…

cs.CV2025

CoRA: A Collaborative Robust Architecture with Hybrid Fusion for Efficient Perception

Gong Chen, Chaokun Zhang, Pengcheng Lv +1

Collaborative perception has garnered significant attention as a crucial technology to overcome the perceptual limitations of single-agent systems. Many state-of-the-art (SOTA) met…