collaborators

12 papers

cs.CV2026

Map-Det3D: Metric Feed-Forward 3D Reconstruction Prior for Multi-view 3D Object Detection from Streaming Inputs

Yung-Hsu Yang, Luigi Piccinelli, Samuel Rota Bulò +7

Metric 3D object detection is a core capability for embodied agents, yet most reliable systems lean on depth sensors, trading away cost, power, and integration simplicity. This mot…

cs.CV2026

LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes

Ruofan Liang, Norman Müller, Ethan Weber +4

We present a novel approach for interactive light editing in indoor scenes from a single multi-view scene capture. Our method leverages a generative image-based light decomposition…

cs.CV2026

Learn2Splat: Extending the Horizon of Learned 3DGS Optimization

Naama Pearl, Stefano Esposito, Haofei Xu +6

3D Gaussian Splatting (3DGS) optimization is most commonly performed using standard optimizers (Adam, SGD). While stable across diverse scenes, standard optimizers are general-purp…

cs.GR2026

BulletGen: Improving 4D Reconstruction with Bullet-Time Generation

Denis Rozumny, Jonathon Luiten, Numair Khan +2

Transforming casually captured, monocular videos into fully immersive dynamic experiences is a highly ill-posed task, and comes with significant challenges, e.g., reconstructing un…

cs.CV2026

DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects

Narek Tumanyan, Samuel Rota Bulò, Denis Rozumny +5

Dynamic scene reconstruction from casual videos has seen recent remarkable progress. Numerous approaches have attempted to overcome the ill-posedness of the task by distilling prio…

cs.CV2026

MapAnything: Universal Feed-Forward Metric 3D Reconstruction

Nikhil Keetha, Norman Müller, Johannes Schönberger +14

We introduce MapAnything, a unified transformer-based feed-forward model that ingests one or more images along with optional geometric inputs such as camera intrinsics, poses, dept…