3 papers
cs.CV2026
Wanderland: Geometrically Grounded Simulation for Open-World Embodied AI
Xinhao Liu, Jiaqi Li, Youming Deng +7
Reproducible closed-loop evaluation remains a major bottleneck in Embodied AI such as visual navigation. A promising path forward is high-fidelity simulation that combines photorea…
cs.CV2025
Thinking in 360°: Humanoid Visual Search in the Wild
Heyang Yu, Yinan Han, Xiangyu Zhang +9
Humans rely on the synergistic control of head (cephalomotor) and eye (oculomotor) to efficiently search for visual information in 360°. However, prior approaches to visual search…
cs.CV2025
CityWalker: Learning Embodied Urban Navigation from Web-Scale Videos
Xinhao Liu, Jintong Li, Yicheng Jiang +6
Navigating dynamic urban environments presents significant challenges for embodied agents, requiring advanced spatial reasoning and adherence to common-sense norms. Despite progres…