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cs.HC2026

ControlGUI: Guiding Generative GUI Exploration through Perceptual Visual Flow

Aryan Garg, Yue Jiang, Antti Oulasvirta

During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because…

cs.HC2026

Cost-Aware Bayesian Optimization for Prototyping Interactive Devices

Thomas Langerak, Renate Zhang, Ziyuan Wang +2

Deciding which idea is worth prototyping is a central concern in iterative design. A prototype should be produced when the expected improvement is high and the cost is low. However…

cs.HC2025

Mind & Motion: Opportunities and Applications of Integrating Biomechanics and Cognitive Models in HCI

Arthur Fleig, Florian Fischer, Markus Klar +5

Computational models of how users perceive and act within a virtual or physical environment offer enormous potential for the understanding and design of user interactions. Cognitio…

cs.HC2024

SIM2VR: Towards Automated Biomechanical Testing in VR

Florian Fischer, Aleksi Ikkala, Markus Klar +6

Automated biomechanical testing has great potential for the development of VR applications, as initial insights into user behaviour can be gained in silico early in the design proc…

cs.HC2024

Graph4GUI: Graph Neural Networks for Representing Graphical User Interfaces

Yue Jiang, Changkong Zhou, Vikas Garg +1

Present-day graphical user interfaces (GUIs) exhibit diverse arrangements of text, graphics, and interactive elements such as buttons and menus, but representations of GUIs have no…