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cs.CV2026

The Quest for Generalizable Motion Generation: Data, Model, and Evaluation

Jing Lin, Ruisi Wang, Junzhe Lu +10

Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing text-to-motion models still face a fundamental bottleneck in their generalization cap…

cs.CV2025

DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior

Junzhe Lu, Jing Lin, Hongkun Dou +8

We present DPoser-X, a diffusion-based prior model for 3D whole-body human poses. Building a versatile and robust full-body human pose prior remains challenging due to the inherent…

cs.CV2025

SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation

Wanqi Yin, Zhongang Cai, Ruisi Wang +12

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art me…

cs.CV2025

Motion-X++: A Large-Scale Multimodal 3D Whole-body Human Motion Dataset

Yuhong Zhang, Jing Lin, Ailing Zeng +7

In this paper, we introduce Motion-X++, a large-scale multimodal 3D expressive whole-body human motion dataset. Existing motion datasets predominantly capture body-only poses, lack…

cs.CV2024

DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusion

Yukun Huang, Jianan Wang, Ailing Zeng +3

Leveraging pretrained 2D diffusion models and score distillation sampling (SDS), recent methods have shown promising results for text-to-3D avatar generation. However, generating h…