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cs.AI2026
CubePart: An Open-Vocabulary Part-Controllable 3D Generator
Yiheng Zhu, Kangle Deng, Jean-Philippe Fauconnier +9
Interactive 3D assets used in games and simulation are typically decomposed into specific semantic parts to support animation, physics, and scripted behaviors, yet most generative…
cs.AI2026
View-oriented Conversation Compiler for Agent Trace Analysis
Lvmin Zhang, Maneesh Agrawala
Agent traces carry increasing analytical value in agentic systems and context engineering, yet most prior work treats conversation format as a trivial implementation detail. Modern…