5 papers
MultiGen: Level-Design for Editable Multiplayer Worlds in Diffusion Game Engines
Ryan Po, David Junhao Zhang, Amir Hertz +3
Video world models have shown immense promise for interactive simulation and entertainment, but current systems still struggle with two important aspects of interactivity: user con…
Show-o: One Single Transformer to Unify Multimodal Understanding and Generation
Jinheng Xie, Weijia Mao, Zechen Bai +7
We present a unified transformer, i.e., Show-o, that unifies multimodal understanding and generation. Unlike fully autoregressive models, Show-o unifies autoregressive and (discret…
Follow-Your-Creation: Empowering 4D Creation through Video Inpainting
Yue Ma, Kunyu Feng, Xinhua Zhang +7
We introduce Follow-Your-Creation, a novel 4D video creation framework capable of both generating and editing 4D content from a single monocular video input. By leveraging a powerf…
Show-1: Marrying Pixel and Latent Diffusion Models for Text-to-Video Generation
David Junhao Zhang, Jay Zhangjie Wu, Jia-Wei Liu +5
Significant advancements have been achieved in the realm of large-scale pre-trained text-to-video Diffusion Models (VDMs). However, previous methods either rely solely on pixel-bas…
ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuning
David Junhao Zhang, Roni Paiss, Shiran Zada +7
Recently, breakthroughs in video modeling have allowed for controllable camera trajectories in generated videos. However, these methods cannot be directly applied to user-provided…