6 papers
Points-to-3D: Structure-Aware 3D Generation with Point Cloud Priors
Jiatong Xia, Zicheng Duan, Anton van den Hengel +1
Recent progress in 3D generation has been driven largely by models conditioned on images or text, while readily available 3D priors are still underused. In many real-world scenario…
LiveWorld: Simulating Out-of-Sight Dynamics in Generative Video World Models
Zicheng Duan, Jiatong Xia, Zeyu Zhang +7
Recent generative video world models aim to simulate visual environment evolution, allowing an observer to interactively explore the scene via camera control. However, they implici…
Training-Free Instance-Aware 3D Scene Reconstruction and Diffusion-Based View Synthesis from Sparse Images
Jiatong Xia, Lingqiao Liu
We introduce a novel, training-free system for reconstructing, understanding, and rendering 3D indoor scenes from a sparse set of unposed RGB images. Unlike traditional radiance fi…
SmartWay: Enhanced Waypoint Prediction and Backtracking for Zero-Shot Vision-and-Language Navigation
Xiangyu Shi, Zerui Li, Wenqi Lyu +4
Vision-and-Language Navigation (VLN) in continuous environments requires agents to interpret natural language instructions while navigating unconstrained 3D spaces. Existing VLN-CE…
Enhancing Close-up Novel View Synthesis via Pseudo-labeling
Jiatong Xia, Libo Sun, Lingqiao Liu
Recent methods, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have demonstrated remarkable capabilities in novel view synthesis. However, despite their su…
Close-up-GS: Enhancing Close-Up View Synthesis in 3D Gaussian Splatting with Progressive Self-Training
Jiatong Xia, Lingqiao Liu
3D Gaussian Splatting (3DGS) has demonstrated impressive performance in synthesizing novel views after training on a given set of viewpoints. However, its rendering quality deterio…