activity
20242026
collaborators

11 papers

cs.CV2026

GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesis

Thomas Tanay, Mohammed Brahimi, Michal Nazarczuk +5

Synthesizing novel views from monocular videos of dynamic scenes remains a challenging problem. Scene-specific methods that optimize 4D representations with explicit motion priors…

cs.CV2026

Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting

Arthur Moreau, Richard Shaw, Michal Nazarczuk +5

Feed-forward 3D Gaussian Splatting (3DGS) models enable real-time scene generation but are hindered by suboptimal pixel-aligned primitive placement, which relies on a dense, rigid…

cs.CV2026

Diffusion-Based Makeup Transfer with Facial Region-Aware Makeup Features

Zheng Gao, Debin Meng, Yunqi Miao +4

Current diffusion-based makeup transfer methods commonly use the makeup information encoded by off-the-shelf foundation models (e.g., CLIP) as condition to preserve the makeup styl…

cs.CV2026

ICo3D: An Interactive Conversational 3D Virtual Human

Richard Shaw, Youngkyoon Jang, Athanasios Papaioannou +4

This work presents Interactive Conversational 3D Virtual Human (ICo3D), a method for generating an interactive, conversational, and photorealistic 3D human avatar. Based on multi-v…

cs.CV2026

Map2Thought: Explicit 3D Spatial Reasoning via Metric Cognitive Maps

Xiangjun Gao, Zhensong Zhang, Dave Zhenyu Chen +4

We propose Map2Thought, a framework that enables explicit and interpretable spatial reasoning for 3D VLMs. The framework is grounded in two key components: Metric Cognitive Map (Me…

cs.CV2025

GASPACHO: Gaussian Splatting for Controllable Humans and Objects

Aymen Mir, Arthur Moreau, Helisa Dhamo +3

We present GASPACHO, a method for generating photorealistic, controllable renderings of human-object interactions from multi-view RGB video. Unlike prior work that reconstructs onl…