2 papers
cs.AI2026
Fig: Automated Multiagent Behavior Elicitor
Anrui Gu, Zhichao Wang, Nicolai Ouporov
Many social evaluations for multiagent systems study behaviors as they emerge from environments instead of systematically intervening in the environment to elicit such behaviors. W…
cs.AI2026
Witness: Discovery, Deciphering, and Epiphany in Interactive Puzzle Environments
Guanghan Ning, Ping Liu, Linyi Li +6
Automated science needs agents that can work out the rules of an unfamiliar environment by interacting with it. Interactive rule-discovery puzzles offer a controlled setting for st…