activity
20242026
collaborators

6 papers

cs.CV2026

ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstruction

Yanzhe Liang, Ruijie Zhu, Hanzhi Chang +3

We present ReFlow, a unified framework for monocular dynamic scene reconstruction that learns 3D motion in a novel self-correction manner from raw video. Existing methods often suf…

cs.GR2025

MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting

Hanzhi Chang, Ruijie Zhu, Wenjie Chang +5

Surface reconstruction has been widely studied in computer vision and graphics. However, existing surface reconstruction works struggle to recover accurate scene geometry when the…

cs.CV2025

SAS: Segment Any 3D Scene with Integrated 2D Priors

Zhuoyuan Li, Jiahao Lu, Jiacheng Deng +4

The open vocabulary capability of 3D models is increasingly valued, as traditional methods with models trained with fixed categories fail to recognize unseen objects in complex dyn…

cs.CV2025

Pamba: Enhancing Global Interaction in Point Clouds via State Space Model

Zhuoyuan Li, Yubo Ai, Jiahao Lu +7

Transformers have demonstrated impressive results for 3D point cloud semantic segmentation. However, the quadratic complexity of transformer makes computation costs high, limiting…

cs.CV2024

DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering

Jiahao Lu, Jiacheng Deng, Ruijie Zhu +4

Dynamic scenes rendering is an intriguing yet challenging problem. Although current methods based on NeRF have achieved satisfactory performance, they still can not reach real-time…

cs.CV2024

MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting

Ruijie Zhu, Yanzhe Liang, Hanzhi Chang +5

Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Altho…