7 citations · 12 across the 3 of their papers we have counts for
3 papers
MACARONS: Mapping And Coverage Anticipation with RGB Online Self-Supervision
Antoine Guédon, Tom Monnier, Pascal Monasse +1
We introduce a method that simultaneously learns to explore new large environments and to reconstruct them in 3D from color images only. This is closely related to the Next Best Vi…
SCONE: Surface Coverage Optimization in Unknown Environments by Volumetric Integration
Antoine Guédon, Pascal Monasse, Vincent Lepetit
Next Best View computation (NBV) is a long-standing problem in robotics, and consists in identifying the next most informative sensor position(s) for reconstructing a 3D object or…
Improving neural implicit surfaces geometry with patch warping
François Darmon, Bénédicte Bascle, Jean-Clément Devaux +2
Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the di…