collaborators

10 papers

cs.RO2026

Toward Geometry-Scalable Whole-Body Touch for Humanoids: A 3D-Printed Conformal EIT Skin

Haofeng Chen, Carson Kohlbrenner, Jiri Kubik +6

Whole-body tactile sensing is a prerequisite for humanoids that operate in contact-rich human environments, but conventional taxel arrays scale poorly with surface area, wiring com…

cs.RO2026

Design and Human Evaluation of Tactile Withdrawal Reflexes for a Skin-Covered Robot Arm

Laura Babayeva, Lukas Rustler, Matej Hoffmann

Nociception is a protective biological mechanism that links harmful stimulation to a reaction. This paper investigates artificial nociception for a robotic arm with whole-body tact…

cs.RO2026

ShapeGrasp: Simultaneous Visuo-Haptic Shape Completion and Grasping for Improved Robot Manipulation

Lukas Rustler, Matej Hoffmann

Humans grasp unfamiliar objects by combining an initial visual estimate with tactile and proprioceptive feedback during interaction. We present ShapeGrasp, a robotic implementation…

q-bio.NC2026

Simulating Infant First-Person Sensorimotor Experience via Motion Retargeting from Babies to Humanoids

Francisco M. López, Hoshinori Kanazawa, Ondrej Fiala +8

Motion retargeting from humans to human-like artificial agents is becoming increasingly important as humanoid robots grow more capable. However, most existing approaches focus only…

cs.RO2026

No Need to Look! Locating and Grasping Objects by a Robot Arm Covered with Sensitive Skin

Karel Bartunek, Lukas Rustler, Matej Hoffmann

Locating and grasping of objects by robots is typically performed using visual sensors. Haptic feedback from contacts with the environment is only secondary if present at all. In t…

cs.RO2026

Learning with pyCub: A Simulation and Exercise Framework for Humanoid Robotics

Lukas Rustler, Matej Hoffmann

We present pyCub, an open-source physics-based simulation of the humanoid robot iCub, along with exercises to teach students the basics of humanoid robotics. Compared to existing i…