4 papers
Fixed-Budget Gaussian Volume Encoding with Structure-Aware Allocation
Michael R. Martin, Joseph Insley, Victor A. Mateevitsi +2
Scientific simulations often produce scalar volumes faster than they can be stored, transferred, and loaded, while in situ reduction must use only a limited share of simulation res…
Distributed 3D Gaussian Splatting for High-Resolution Isosurface Visualization
Mengjiao Han, Andres Sewell, Joseph Insley +5
3D Gaussian Splatting (3D-GS) has recently emerged as a powerful technique for real-time, photorealistic rendering by optimizing anisotropic Gaussian primitives from view-dependent…
Toward Distributed 3D Gaussian Splatting for High-Resolution Isosurface Visualization
Mengjiao Han, Andres Sewell, Joseph Insley +5
We present a multi-GPU extension of the 3D Gaussian Splatting (3D-GS) pipeline for scientific visualization. Building on previous work that demonstrated high-fidelity isosurface re…
Deciphering boundary layer dynamics in high-Rayleigh-number convection using 3360 GPUs and a high-scaling in-situ workflow
Mathis Bode, Damian Alvarez, Paul Fischer +10
Turbulent heat and momentum transfer processes due to thermal convection cover many scales and are of great importance for several natural and technical flows. One consequence is t…