collaborators

7 papers

cs.CV2026

Event ActivityNet: A Large-Scale Simulated-Event Benchmark for Untrimmed Action Understanding

Cheng-Yao Hong, Ting-Wei Lin, Yun-Chung Lai +3

Long-horizon event-based action understanding remains underexplored because existing datasets largely comprise short, trimmed clips, while collecting native event streams with dens…

cs.CV2025

R2SM: Referring and Reasoning for Selective Masks

Yu-Lin Shih, Wei-En Tai, Cheng Sun +2

We introduce a new task, Referring and Reasoning for Selective Masks (R2SM), which extends text-guided segmentation by incorporating mask-type selection driven by user intent. This…

cs.CV2025

ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularization

Shintaro Ito, Natsuki Takama, Koichi Ito +2

The use of multi-view images acquired by a 360-degree camera can reconstruct a 3D space with a wide area. There are 3D reconstruction methods from equirectangular images based on N…

cs.CV2025

Sparse2DGS: Sparse-View Surface Reconstruction using 2D Gaussian Splatting with Dense Point Cloud

Natsuki Takama, Shintaro Ito, Koichi Ito +2

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can…

cs.CV2025

OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using Blender

Shintaro Ito, Natsuki Takama, Toshiki Watanabe +3

Recent advancements in radiance field rendering, exemplified by Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have significantly progressed 3D modeling and recons…

cs.CV2025

EigenGS Representation: From Eigenspace to Gaussian Image Space

Lo-Wei Tai, Ching-En Li, Cheng-Lin Chen +3

Principal Component Analysis (PCA), a classical dimensionality reduction technique, and 2D Gaussian representation, an adaptation of 3D Gaussian Splatting for image representation,…