3 papers
cs.RO2026
Flash-Mono: Feed-Forward Accelerated Gaussian Splatting Monocular SLAM
Zicheng Zhang, Ke Wu, Xiangting Meng +3
Monocular 3D Gaussian Splatting SLAM suffers from critical limitations in time efficiency, geometric accuracy, and multi-view consistency. These issues stem from the time-consuming…
cs.CV2026
SparseSplat: Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Prediction
Zicheng Zhang, Xiangting Meng, Ke Wu +1
Recent progress in feed-forward 3D Gaussian Splatting (3DGS) has notably improved rendering quality. However, the spatially uniform and highly redundant 3DGS map generated by previ…
cs.RO2025
VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Ke Wu, Zicheng Zhang, Muer Tie +3
VINGS-Mono is a monocular (inertial) Gaussian Splatting (GS) SLAM framework designed for large scenes. The framework comprises four main components: VIO Front End, 2D Gaussian Map,…