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20242026
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cs.CV2025

Prompt2Craft: Generating Functional Craft Assemblies with LLMs

Vitor Hideyo Isume, Takuya Kiyokawa, Natsuki Yamanobe +3

Inspired by traditional handmade crafts, where a person improvises assemblies based on the available objects, we formally introduce the Craft Assembly Task. It is a robotic assembl…

cs.CV2025

NeuralMeshing: Complete Object Mesh Extraction from Casual Captures

Floris Erich, Naoya Chiba, Abdullah Mustafa +4

How can we extract complete geometric models of objects that we encounter in our daily life, without having access to commercial 3D scanners? In this paper we present an automated…

cs.CV2024

Component Selection for Craft Assembly Tasks

Vitor Hideyo Isume, Takuya Kiyokawa, Natsuki Yamanobe +3

Inspired by traditional handmade crafts, where a person improvises assemblies based on the available objects, we formally introduce the Craft Assembly Task. It is a robotic assembl…

cs.CV2024

NeuralLabeling: A versatile toolset for labeling vision datasets using Neural Radiance Fields

Floris Erich, Naoya Chiba, Yusuke Yoshiyasu +3

We present NeuralLabeling, a labeling approach and toolset for annotating 3D scenes using either bounding boxes or meshes and generating segmentation masks, affordance maps, 2D bou…

cs.CV2024

PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DoF Object Pose Dataset Generation

Lukas Meyer, Floris Erich, Yusuke Yoshiyasu +3

We introduce Physically Enhanced Gaussian Splatting Simulation System (PEGASUS) for 6DOF object pose dataset generation, a versatile dataset generator based on 3D Gaussian Splattin…