4 papers
Beyond Score-Based Gamification: Designing Spatiotemporal and Musical Experiences for VR Neck Rehabilitation
David Perron, Pascal Spiegler, Haitham Abdel-Salam +4
Pain-related anxiety and fear of movement are major barriers to adherence and therapeutic outcomes in rehabilitation exercises for chronic neck pain. Virtual reality enables the de…
Proceedings of The third international workshop on eXplainable AI for the Arts (XAIxArts)
Corey Ford, Elizabeth Wilson, Shuoyang Zheng +9
This third international workshop on explainable AI for the Arts (XAIxArts) brought together a community of researchers in HCI, Interaction Design, AI, explainable AI (XAI), and di…
fCrit: A Visual Explanation System for Furniture Design Creative Support
Vuong Nguyen, Gabriel Vigliensoni
We introduce fCrit, a dialogue-based AI system designed to critique furniture design with a focus on explainability. Grounded in reflective learning and formal analysis, fCrit empl…
XAIxArts Manifesto: Explainable AI for the Arts
Nick Bryan-Kinns, Shuoyang Jasper Zheng, Francisco Castro +6
Explainable AI (XAI) is concerned with how to make AI models more understandable to people. To date these explanations have predominantly been technocentric - mechanistic or produc…