4 papers
Free-Range Gaussians: Non-Grid-Aligned Generative 3D Gaussian Reconstruction
Ahan Shabanov, Peter Hedman, Ethan Weber +10
We present Free-Range Gaussians, a multi-view reconstruction method that predicts non-pixel, non-voxel-aligned 3D Gaussians from as few as four images. This is done through flow ma…
Fus3D: Decoding Consolidated 3D Geometry from Feed-forward Geometry Transformer Latents
Laura Fink, Linus Franke, George Kopanas +2
We propose a feed-forward method for dense Signed Distance Field (SDF) regression from unstructured image collections in less than three seconds, without camera calibration or post…
EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis
Alexander Mai, Peter Hedman, George Kopanas +6
We present Exact Volumetric Ellipsoid Rendering (EVER), a method for real-time differentiable emission-only volume rendering. Unlike recent rasterization based approach by 3D Gauss…
4-LEGS: 4D Language Embedded Gaussian Splatting
Gal Fiebelman, Tamir Cohen, Ayellet Morgenstern +2
The emergence of neural representations has revolutionized our means for digitally viewing a wide range of 3D scenes, enabling the synthesis of photorealistic images rendered from…