4 papers
BulletGen: Improving 4D Reconstruction with Bullet-Time Generation
Denis Rozumny, Jonathon Luiten, Numair Khan +2
Transforming casually captured, monocular videos into fully immersive dynamic experiences is a highly ill-posed task, and comes with significant challenges, e.g., reconstructing un…
DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects
Narek Tumanyan, Samuel Rota Bulò, Denis Rozumny +5
Dynamic scene reconstruction from casual videos has seen recent remarkable progress. Numerous approaches have attempted to overcome the ill-posedness of the task by distilling prio…
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
Nikhil Keetha, Norman Müller, Johannes Schönberger +14
We introduce MapAnything, a unified transformer-based feed-forward model that ingests one or more images along with optional geometric inputs such as camera intrinsics, poses, dept…
FlowR: Flowing from Sparse to Dense 3D Reconstructions
Tobias Fischer, Samuel Rota Bulò, Yung-Hsu Yang +7
3D Gaussian splatting enables high-quality novel view synthesis (NVS) at real-time frame rates. However, its quality drops sharply as we depart from the training views. Thus, dense…