collaborators

6 papers

cs.GR2026

SNAP-tFDP: Massively Scalable Graph Layouts via Sparse Negative Sampling

Xin Chen, Shuowei Hou, Yifan Wang +5

Force-Directed Placement (FDP) is a widely used approach for network visualization, yet scaling it to massive graphs while preserving clear community structures remains a major com…

cs.GR2026

Structuring Line Ensembles with Path-Integrated Fidelity and Structural Inconsistency Fields

Yumeng Xue, Patrick Paetzold, Bin Chen +3

When visualizing large-scale line ensembles, trajectory continuity and visual scalability are inherently antagonistic. Trajectory-centric renderings preserve path information but r…

cs.RO2026

GLidE-SLAM: GL-Accelerated Indirect-Direct Embedded SLAM

Carlos A. Pinheiro de Sousa, Heiko Hamann, Oliver Deussen

With the growing demand for robotics, autonomous drones, and wearable extended reality systems, the deployment of Visual SLAM on embedded devices remains challenging. Tracking must…

cs.GR2026

Enhancing Line Density Plots with Outlier Control and Bin-based Illumination

Yumeng Xue, Bin Chen, Patrick Paetzold +3

Density plots effectively summarize large numbers of points, which would otherwise lead to severe overplotting in, for example, a scatter plot. However, when applied to line-based…

cs.GR2025

Neighborhood-Preserving Voronoi Treemaps

Patrick Paetzold, Rebecca Kehlbeck, Yumeng Xue +3

Voronoi treemaps are used to depict nodes and their hierarchical relationships simultaneously. However, in addition to the hierarchical structure, data attributes, such as co-occur…

cs.RO2025

Mesh2SLAM in VR: A Fast Geometry-Based SLAM Framework for Rapid Prototyping in Virtual Reality Applications

Carlos Augusto Pinheiro de Sousa, Heiko Hamann, Oliver Deussen

SLAM is a foundational technique with broad applications in robotics and AR/VR. SLAM simulations evaluate new concepts, but testing on resource-constrained devices, such as VR HMDs…