2 papers
cs.CV2026
Seed2GS: Camera-Free, Training-Free Object Extraction from 3D Gaussian Scenes via a Single Reference-View Grounding
Zongjian Ding, Yudong Gao, Jiale Liu +7
Extracting a target object from a pre-built 3D Gaussian Splatting (3DGS) scene enables interactive 3D editing. Existing methods either train for tens of minutes per scene, sacrific…
cs.CV2026
CM-EVS: Sparse Panoramic RGB-D-Pose Data for Complete Scene Coverage
Jiale Liu, Jungang Li, Jieming Yu +13
Modern 3D visual learning relies on observations sampled from metric 3D assets, yet existing scans, meshes, point clouds, simulations, and reconstructions do not directly provide a…