collaborators

8 papers

cs.CV2026

LiveLight: Real-time Streaming Video Relighting with Interactive Control

Yue Ma, Jiangming Wang, Yucheng Wang +8

We present LiveLight, the first diffusion-based framework for real-time streaming video relighting with interactive 3D lighting control. Achieving this is non-trivial, as it requir…

cs.CV2026

LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes

Ruofan Liang, Norman Müller, Ethan Weber +4

We present a novel approach for interactive light editing in indoor scenes from a single multi-view scene capture. Our method leverages a generative image-based light decomposition…

cs.CV2026

MERG3R: A Divide-and-Conquer Approach to Large-Scale Neural Visual Geometry

Leo Kaixuan Cheng, Abdus Shaikh, Ruofan Liang +3

Recent advancements in neural visual geometry, including transformer-based models such as VGGT and Pi3, have achieved impressive accuracy on 3D reconstruction tasks. However, their…

cs.GR2025

ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstruction

Sankeerth Durvasula, Sharanshangar Muhunthan, Zain Moustafa +7

3D Gaussian Splatting (3DGS) is a state-of-art technique to model real-world scenes with high quality and real-time rendering. Typically, a higher quality representation can be ach…

cs.GR2025

LuxDiT: Lighting Estimation with Video Diffusion Transformer

Ruofan Liang, Kai He, Zan Gojcic +4

Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity o…

cs.GR2025

Controllable Weather Synthesis and Removal with Video Diffusion Models

Chih-Hao Lin, Zian Wang, Ruofan Liang +4

Generating realistic and controllable weather effects in videos is valuable for many applications. Physics-based weather simulation requires precise reconstructions that are hard t…