activity
20242026
collaborators

20 papers

cs.CE2026

Dead Code Doesn't Talk: Authentic Requirements Elicitation in Introductory Software Engineering

Santiago Berrezueta-Guzman, Vanesa Metaj, Stefan Wagner

Requirements elicitation is among the most communication-intensive activities in software engineering, yet it receives limited explicit treatment in undergraduate curricula. This p…

cs.CY2026

Beyond the Code: A Multi-Modal Assessment Strategy for Fostering Professional Competencies via Introductory Programming Projects

Santiago Berrezueta-Guzman, Vanesa Metaj, Stefan Wagner

As the landscape of software engineering evolves, introductory programming courses must go beyond teaching syntax to foster comprehensive technical competencies and professional so…

cs.HC2026

TUMSphere: Turning a University Curriculum into Playable VR Challenges

Santiago Berrezueta-Guzman, Nadia Damianova, Andrei Koshelev +2

Traditional university orientation formats struggle to convey the intellectual substance of STEM curricula, particularly in disciplines where core competencies, such as algorithmic…

cs.HC2026

InsightEdu: Mobile Discord Bot Management and Analytics for Educators

Mihail Atanasov, Santiago Berrezueta-Guzman, Stefan Wagner

Modern educational environments increasingly rely on digital platforms to facilitate interaction between students and educators. Discord has emerged as a popular communication plat…

cs.SE2026

The Anatomy of a Successful Student Scrum Team: Motivation, Personalities, and Academic Adaptation

Nadia Damianova, Santiago Berrezueta-Guzman

Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-ru…

cs.HC2025

Virtual Reality User Interface Design: Best Practices and Implementation

Esin Mehmedova, Santiago Berrezueta-Guzman, Stefan Wagner

Designing effective user interfaces (UIs) for virtual reality (VR) is essential to enhance user immersion, usability, comfort, and accessibility in virtual environments. Despite th…