collaborators

5 papers

cs.GR2026

Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splatting

Weiquan Wang, Jun Xiao, Yi Yang +2

Rendering realistic human-object interactions (HOIs) from sparse-view inputs is a challenging yet crucial task for various real-world applications. Existing methods often struggle…

cs.CV2026

Uncertainty-Aware 4D Gaussian Splatting for Monocular Occluded Human Rendering

Weiquan Wang, Feifei Shao, Lin Li +4

High-fidelity rendering of dynamic humans from monocular videos typically degrades catastrophically under occlusions. Existing solutions incorporate external priors-either hallucin…

cs.CV2026

AnyMS: Bottom-up Attention Decoupling for Layout-guided and Training-free Multi-subject Customization

Binhe Yu, Zhen Wang, Kexin Li +6

Multi-subject customization aims to synthesize multiple user-specified subjects into a coherent image. To address issues such as subjects missing or conflicts, recent works incorpo…

cs.CV2025

Event-Customized Image Generation

Zhen Wang, Yilei Jiang, Dong Zheng +2

Customized Image Generation, generating customized images with user-specified concepts, has raised significant attention due to its creativity and novelty. With impressive progress…

cs.CV2025

Zero-shot Compositional Action Recognition with Neural Logic Constraints

Gefan Ye, Lin Li, Kexin Li +2

Zero-shot compositional action recognition (ZS-CAR) aims to identify unseen verb-object compositions in the videos by exploiting the learned knowledge of verb and object primitives…