1 citations · 2 across the 4 of their papers we have counts for
4 papers
Leveraging Multimodal CycleGAN for the Generation of Anatomically Accurate Synthetic CT Scans from MRIs
Leonardo Crespi, Samuele Camnasio, Damiano Dei +4
In many clinical settings, the use of both Computed Tomography (CT) and Magnetic Resonance (MRI) is necessary to pursue a thorough understanding of the patient's anatomy and to pla…
Deep Learning-Based Auto-Segmentation of Planning Target Volume for Total Marrow and Lymph Node Irradiation
Ricardo Coimbra Brioso, Damiano Dei, Nicola Lambri +3
In order to optimize the radiotherapy delivery for cancer treatment, especially when dealing with complex treatments such as Total Marrow and Lymph Node Irradiation (TMLI), the acc…
A Tool for the Procedural Generation of Shaders using Interactive Evolutionary Algorithms
Elio Sasso, Daniele Loiacono, Pier Luca Lanzi
We present a tool for exploring the design space of shaders using an interactive evolutionary algorithm integrated with the Unity editor, a well-known commercial tool for video gam…
One Pixel, One Interaction, One Game: An Experiment in Minimalist Game Design
Pier Luca Lanzi, Daniele Loiacono, Alberto Arosio +18
Minimalist game design was introduced a decade ago as a general design principle with a list of key properties for minimalist games: basic controls, simple but aesthetically pleasi…