collaborators

6 papers

cs.CV2026

Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing

Junliang Ye, Kenkun Liu, Guocun Wang +13

Recent advances in image generation have demonstrated the potential of unified multimodal models that integrate understanding, generation, and editing. However, unified 3D modeling…

cs.CV2026

PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World

Yunhan Yang, Chunshi Wang, Junliang Ye +7

Synthesizing physics-grounded 3D assets is a critical bottleneck for interactive virtual worlds and embodied AI. Existing methods predominantly focus on static geometry, overlookin…

cs.CV2026

MatPedia: A Universal Generative Foundation for High-Fidelity Material Synthesis

Di Luo, Shuhui Yang, Mingxin Yang +6

Physically-based rendering (PBR) materials are fundamental to photorealistic graphics, yet their creation remains labor-intensive and requires specialized expertise. While generati…

cs.CV2025

Part-X-MLLM: Part-aware 3D Multimodal Large Language Model

Chunshi Wang, Junliang Ye, Yunhan Yang +6

We introduce Part-X-MLLM, a native 3D multimodal large language model that unifies diverse 3D tasks by formulating them as programs in a structured, executable grammar. Given an RG…

cs.CV2025

P3-SAM: Native 3D Part Segmentation

Changfeng Ma, Yang Li, Xinhao Yan +7

Segmenting 3D assets into their constituent parts is crucial for enhancing 3D understanding, facilitating model reuse, and supporting various applications such as part generation.…

cs.GR2025

X-Part: high fidelity and structure coherent shape decomposition

Xinhao Yan, Jiachen Xu, Yang Li +8

Generating 3D shapes at part level is pivotal for downstream applications such as mesh retopology, UV mapping, and 3D printing. However, existing part-based generation methods ofte…