11 papers
Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing
Junliang Ye, Kenkun Liu, Guocun Wang +13
Recent advances in image generation have demonstrated the potential of unified multimodal models that integrate understanding, generation, and editing. However, unified 3D modeling…
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
Zibo Zhao, Zeqiang Lai, Qingxiang Lin +71
We present Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets. This system includes two foundation components: a large-sca…
QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Models
Jian Liu, Chunshi Wang, Song Guo +9
The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating t…
HY3D-Bench: Generation of 3D Assets
Team Hunyuan3D, :, Bowen Zhang +22
While recent advances in neural representations and generative models have revolutionized 3D content creation, the field remains constrained by significant data processing bottlene…
Mesh-RFT: Enhancing Mesh Generation via Fine-grained Reinforcement Fine-Tuning
Jian Liu, Jing Xu, Song Guo +10
Existing pretrained models for 3D mesh generation often suffer from data biases and produce low-quality results, while global reinforcement learning (RL) methods rely on object-lev…
Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation
Biwen Lei, Yang Li, Xinhai Liu +97
The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Huny…