11 papers
3D Gaussian Splatting and Mesh-Based Digital Twins: An Exploratory Study for Virtual Reality Tourism
Maximilian Warsinke, Francesco Vona, Abm Tariqul Islam +3
Digital Twins (DTs) are increasingly used for immersive experiences in virtual tourism. Virtual Reality (VR) enables remote visits to replicated locations for promotional purposes…
Influence of Interactivity in Shaping User Experience and Social Acceptance of Mobile XR
Tanja KojiÄ, Maurizio Vergari, Maximilian Warsinke +2
This study investigates the impact of the Degree of Interactivity on User Experience (UX) and social acceptability (SA) in Mobile Augmented Reality (MAR) applications. As AR techno…
Integrating Virtual and Augmented Reality into Public Education: Opportunities and Challenges in Language Learning
Tanja KojiÄ, Maurizio Vergari, Giulia-Marielena Benta +4
Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores thei…
Exploring the Effect of Heights and User Stance on User Experience in Extended Reality Climbing
Tanja KojiÄ, Nathan Kirchner, Maurizio Vergari +3
Virtual environments (VEs) are increasingly used for immersive experiences, training simulations, and entertainment, yet factors such as height perception and user stance can signi…
Too Immersive for the Field? Addressing Safety Risks in Extended Reality User Studies
Tanja KojiÄ, Sara Srebot, Maurizio Vergari +5
Extended Reality (XR) technologies are increasingly tested outside the lab, in homes, schools, and public spaces. While this shift enables more realistic user insights, it also int…
Unmanned Aerial Vehicles Control in a Digital Twin: Exploring the Effect of Different Points of View on User Experience in Virtual Reality
Francesco Vona, Mohamed Amer, Omar Abdellatif +4
Controlling Unmanned Aerial Vehicles (UAVs) is a cognitively demanding task, with accidents often arising from insufficient situational awareness, inadequate training, and poor use…